If clever enough, he will win the confidence of Mêlée's pirates and find himself blown by the winds of fate toward the terrifying and legendary Monkey Island - an adventure that would chill the bones of even the most bloodthirsty buccaneer. Monkey Island 2: LeChucks Revenge was the first PC game I ever played and, when you consider how many amazing, genredefining games have been released over the years, its something that it still remains, without doubt, my favourite game of all time (OK, maybe Doom edges it out. Tales of pirate wealth lure him to the port of Mêlée with high hopes, no money, and insatiable curiosity. The Monkey Island series was where it all began for me on the PC. The game's twisty plot leads our naive hero on a hilarious, swash-buckling search for the fabled secret of Monkey Island. Purists will also delight in the ability to seamlessly switch between the updated hand-drawn re-imagining and the original classic version. The game is brought into the modern era with an all new re-imagined contemporary art style, a re-mastered musical score, full voiceover, and an in-depth hint system to help players through the game's side-splitting puzzles. I’m already deep into the second one on the iPhone (MUCH better controls) and so far, it feels better than the first.The Secret of Monkey Island™: Special Edition faithfully re-imagines the internationally-acclaimed classic game (originally released in 1990) for original and new audiences alike. This is a game that asks, what if used boat salesmen were just like modern-day car salesmen, and runs with it.Īll in all, I had a great time - control scheme notwithstanding. The Secret Of Monkey Island & Monkey Island 2: LeChucks Revenge Have Been Patched To Have Dialogue Voices From The Special Edition Versions. There’s also outright bizarre sequences, such as an action scene that takes place behind a wall (you can only hear, not see, what’s going on, and from what’s described, you really wish you could see it) or the appearance of the legendary three-headed monkey. While it rarely made me laugh out loud, SoMI has a lot of quirky moments that come off well, especially when you choose some of the more unusual dialogue options. If Talk Like a Pirate Day is one of your favorite days of the year, SoMI has all of the grog, booty, swag and plank-walking you can ask for. The dialogue and descriptions is really where this game shines, with unusual twists on boring stereotypes (such as health-conscious cannibals, or pirates who are more concerned with sun bathing than adventuring). To get there, he has to pass the three trials of piratehood - which comprises the first third of the game - and then once he gets there, he’s allowed to go on a proper adventure-slash-rescue mission. You play Guybrush Threepwood (a weird, weird name that everyone gets wrong) who’s out to become a pirate and prove himself to the world. SoMI uses a piratey backdrop for corny jokes, bizarre humor and clever puns, and it becomes kind of timeless because of that. In fact, they’re almost more in style now than they ever were. That way I could keep progressing instead of getting frustrated and drop-kicking my phone into the wall.Īs for the game itself, although it’s now two decades after SoMI was released, pirates never go out of style. So my playthrough was probably 90% me just figuring things out on my own, and 10% using the hint guide when I got stuck. But the fact of the matter is that these adventure games often featured very obtuse puzzles that relied not so much on logic as they did on random experimentation. Now, I appreciate the purist POV that says we should play the game as they had to way back when, without guides and internet cheats and whatnot. I also - and don’t stone me here - liked that they included a hint system. This is a treatment we hardly ever see for older games, especially adventure titles. I doubly heart the fact that, with a swipe of two fingers, you can revert the game to the “classic” edition to see what it used to look like and even play it that way as well. Almost.įirst of all, I heart the fact that they didn’t merely do a port of the game, but remade it into a special edition that includes completely new art and voiceovers. And it’s almost lived up to the legend I’ve heard. Then it continued to go generally unplayed, because the conversion team did an absolutely horrible job with the controls, forcing you to slooooooowly slide a cursor around the screen and tap one-too-many times to get any actions done.įortunately, they did patch the game to include a speedier cursor, so for the past month I’ve been playing the Secret of Monkey Island for the first time all the way through. Instead, it generally went unnoticed by me in the early 90’s, and instead, I picked it up last year on the iPhone. This is a slightly atypical Nostalgia Lane, in that I never played this classic LucasArts adventure title “back in the day”.
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